Stream work.
This commit is contained in:
parent
421dda74a3
commit
e57fcd5767
2
TODO.md
2
TODO.md
@ -24,6 +24,6 @@ x 1st-person sprites
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- Fault detection sound
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- Fault detection sound
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- ready animation
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218
zscript.zs
218
zscript.zs
@ -28,16 +28,6 @@ class JumperCablesMapLoader : EventHandler
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worldScanCompleted = false;
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worldScanCompleted = false;
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}
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}
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override void WorldLoaded(WorldEvent e)
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{
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// JumperCablesMapLoader loader = Get();
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// // Clear out anything from the last level.
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// deployedCables.Clear();
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// loader.originalLinedefSpecials2.Clear();
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// worldScanCompleted = false;
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}
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override void WorldTick()
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override void WorldTick()
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{
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{
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JumperCablesMapLoader loader = Get();
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JumperCablesMapLoader loader = Get();
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@ -54,21 +44,16 @@ class JumperCablesMapLoader : EventHandler
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}
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}
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loader.worldScanCompleted = true;
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loader.worldScanCompleted = true;
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Console.printf("JMP: World scan completed.");
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}
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}
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}
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}
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override void WorldLineActivated(WorldEvent e)
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override void WorldLineActivated(WorldEvent e)
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{
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{
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// TODO: Deplete batteries.
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// Is this line affected by a battery?
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//Console.printf("Line activated: %d %d\n", e.ActivatedLine.index(), e.ActivatedLine.special);
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for(int cableIndex = 0; cableIndex < deployedCables.size(); cableIndex++) {
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for(int cableIndex = 0; cableIndex < deployedCables.size(); cableIndex++) {
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if(deployedCables[cableIndex].lineDefIndex == e.ActivatedLine.index()) {
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if(deployedCables[cableIndex].lineDefIndex == e.ActivatedLine.index()) {
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// Yes. Deplete the battery.
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deployedCables[cableIndex].DecrementBattery();
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deployedCables[cableIndex].DecrementBattery();
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break;
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break;
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}
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}
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}
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}
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@ -76,24 +61,16 @@ class JumperCablesMapLoader : EventHandler
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void RegisterCables(JumperCablesDeployed cableActor)
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void RegisterCables(JumperCablesDeployed cableActor)
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{
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{
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// Console.printf("REGISTERING %d\n", deployedCables.Find(cableActor));
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if(deployedCables.Find(cableActor) == deployedCables.size()) {
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if(deployedCables.Find(cableActor) == deployedCables.size()) {
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deployedCables.Push(cableActor);
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deployedCables.Push(cableActor);
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// FIXME: Remove this.
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// Console.printf("Cables registered %d\n", deployedCables.size());
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}
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}
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}
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}
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void UnregisterCables(JumperCablesDeployed cableActor)
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void UnregisterCables(JumperCablesDeployed cableActor)
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{
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{
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// Console.printf("UNREGISTERING %d\n", deployedCables.Find(cableActor));
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int index = deployedCables.find(cableActor);
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int index = deployedCables.find(cableActor);
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if(index != deployedCables.size()) {
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if(index != deployedCables.size()) {
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deployedCables.delete(index);
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deployedCables.delete(index);
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// FIXME: Remove this.
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// Console.printf("Cables unregistered %d\n", deployedCables.size());
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}
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}
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}
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}
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}
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}
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@ -120,7 +97,6 @@ class JumperCablesDeployed : HDUPK
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override void PostBeginPlay()
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override void PostBeginPlay()
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{
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{
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// Console.printf("IS THIS EVEN GETTING CALLED!?\n");
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bNoGravity = true;
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bNoGravity = true;
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// Register us with the global event handler so we can
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// Register us with the global event handler so we can
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@ -235,10 +211,13 @@ class JumperCablesDeployed : HDUPK
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if(frandom(0.0, 1.0) < 0.02) {
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if(frandom(0.0, 1.0) < 0.02) {
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SpawnSpark();
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SpawnSpark();
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}
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}
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}
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// TODO: Tick function (or whatever) where we set the sprite to indicate the charge level.
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// Despawn to battery if the sector gets re-destroyed.
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// TODO: Despawn if the sector gets broken *again*?
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if(level.lines[lineDefIndex].special == 0)
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{
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DespawnToBattery();
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}
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}
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}
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}
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class JumperCablesUsable : HDWeapon
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class JumperCablesUsable : HDWeapon
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@ -290,18 +269,13 @@ class JumperCablesUsable : HDWeapon
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Actor hpc,
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Actor hpc,
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String whichdot)
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String whichdot)
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{
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{
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// int cx,cy,cw,ch;
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// Switch reticle colors depending on the LED status.
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// [cx,cy,cw,ch]=screen.GetClipRect();
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// statusBar.SetClipRect(cx,cy,cw,ch);
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String filename = String.Format("graphics/jmpr_reticle%d.png", lastIndicatorStatus + 1);
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String filename = String.Format("graphics/jmpr_reticle%d.png", lastIndicatorStatus + 1);
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// console.printf("blep, %s %d\n", filename, frame);
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statusBar.drawImage(
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statusBar.drawImage(
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filename,
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filename,
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(0, 0) + bob,
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(0, 0) + bob,
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statusBar.DI_SCREEN_CENTER | statusBar.DI_ITEM_TOP,
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statusBar.DI_SCREEN_CENTER | statusBar.DI_ITEM_TOP,
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scale : (0.5, 0.5));
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scale : (0.5, 0.5));
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}
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}
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states
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states
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@ -313,9 +287,21 @@ class JumperCablesUsable : HDWeapon
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stop;
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stop;
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select:
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select:
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JMPP A 0;
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JMPP A 1;
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// Raise it back up...
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JMPP A 1 offset(0, 128);
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JMPP A 1 offset(0, 96);
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JMPP A 1 offset(0, 72);
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JMPP A 1 offset(0, 64);
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JMPP A 1 offset(0, 48);
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JMPP A 1 offset(0, 32);
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JMPP A 1 offset(0, 16);
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JMPP A 1 offset(0, 0);
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goto super::select;
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goto super::select;
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// LCD overlay states.
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ledd_left_indicator:
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ledd_left_indicator:
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JMIL A 1 offset(0, -32); wait;
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JMIL A 1 offset(0, -32); wait;
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ledd_right_indicator:
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ledd_right_indicator:
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@ -329,27 +315,18 @@ class JumperCablesUsable : HDWeapon
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}
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}
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A_WeaponReady(WRF_NOFIRE | WRF_ALLOWUSER3); // USER3 = MagManager.
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A_WeaponReady(WRF_NOFIRE | WRF_ALLOWUSER3); // USER3 = MagManager.
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// Line trace to see what we might be inspecting.
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FLineTraceData linetraceData;
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FLineTraceData linetraceData;
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DoLineTrace(HDPlayerPawn(invoker.owner), linetraceData);
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DoLineTrace(HDPlayerPawn(invoker.owner), linetraceData);
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Vector3 hitPos;
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// Overlay setup.
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if(linetraceData.hitType != TRACE_HitNone) {
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hitPos = linetraceData.hitLocation - Vec3Offset(0, 0, 0);
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}
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A_Overlay(355, "ledd_left_indicator");
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A_Overlay(355, "ledd_left_indicator");
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A_Overlay(356, "ledd_right_indicator");
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A_Overlay(356, "ledd_right_indicator");
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SpawnParticleForLineTrace(
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// Update displays.
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UpdateVisualsForLineTrace(
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HDPlayerPawn(invoker.owner),
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HDPlayerPawn(invoker.owner),
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linetraceData);
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linetraceData);
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// console.printf("blep, %d\n", frame);
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//player.getpsprite(PSP_WEAPON).frame = randompick(0, 1, 2);
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// invoker.lastIndicatorStatus += 1;
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// invoker.lastIndicatorStatus %= 3;
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}
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}
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goto readyend;
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goto readyend;
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@ -399,28 +376,18 @@ class JumperCablesUsable : HDWeapon
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}
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}
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action void SpawnParticleForLineTrace(HDPlayerPawn pawn, FLineTraceData linetraceData)
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action void UpdateVisualsForLineTrace(HDPlayerPawn pawn, FLineTraceData linetraceData)
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{
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{
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Line hitLine = linetraceData.hitLine;
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Line hitLine = linetraceData.hitLine;
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String particleColor = "darkred";
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String particleColor = "darkred";
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// if(linetraceData.hitType == TRACE_HitWall) {
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// JumperCablesMapLoader loader = JumperCablesMapLoader.Get();
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// int originalSpecial = loader.originalLinedefSpecials2.Get(hitLine.index());
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// int thisLineSpecial = hitLine.special;
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// if(originalSpecial != thisLineSpecial) {
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// particleColor = "green";
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// }
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// }
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Line brokenLine = LineTraceFindbrokenLine(linetraceData);
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Line brokenLine = LineTraceFindbrokenLine(linetraceData);
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// Set main frame (LEDs) based on raytrace status.
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if(brokenLine) {
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if(brokenLine) {
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particleColor = "green";
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// Found somethine we can fix!
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// Found somethine we can fix!
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particleColor = "green";
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player.getpsprite(PSP_WEAPON).frame = 1;
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player.getpsprite(PSP_WEAPON).frame = 1;
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} else {
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} else {
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@ -439,6 +406,9 @@ class JumperCablesUsable : HDWeapon
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}
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}
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// Set display overlay frames.
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// Default to random numbers.
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int frame_left = random(0, 15);
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int frame_left = random(0, 15);
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int frame_right = random(0, 15);
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int frame_right = random(0, 15);
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@ -449,25 +419,26 @@ class JumperCablesUsable : HDWeapon
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if(lineForDisplay) {
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if(lineForDisplay) {
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JumperCablesMapLoader loader = JumperCablesMapLoader.Get();
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JumperCablesMapLoader loader = JumperCablesMapLoader.Get();
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int originalSpecial = loader.originalLinedefSpecials2.Get(lineForDisplay.index());
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int originalSpecial = loader.originalLinedefSpecials2.Get(lineForDisplay.index());
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console.printf("Original special: %d", originalSpecial);
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frame_right = originalSpecial % 16;
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frame_right = originalSpecial % 16;
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frame_left = originalSpecial / 16;
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frame_left = originalSpecial / 16;
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}
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}
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player.getpsprite(355).frame = frame_left;
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player.getpsprite(355).frame = frame_left;
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player.getpsprite(356).frame = frame_right;
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player.getpsprite(356).frame = frame_right;
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// Set indicator status fo the HUD.
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invoker.lastIndicatorStatus = player.getpsprite(PSP_WEAPON).frame;
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invoker.lastIndicatorStatus = player.getpsprite(PSP_WEAPON).frame;
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if(linetraceData.hitType != TRACE_HitNone) {
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// Debug particle display for the linetrace.
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Vector3 hitPos = linetraceData.hitLocation - Vec3Offset(0, 0, 0);
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if(hd_debug > 1) {
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// console.printf("hit pos: %f %f %f\n", hitPos.x, hitPos.y, hitPos.z);
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if(linetraceData.hitType != TRACE_HitNone) {
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A_SpawnParticle(
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Vector3 hitPos = linetraceData.hitLocation - Vec3Offset(0, 0, 0);
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particleColor,
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A_SpawnParticle(
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0, 10, 2, 0,
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particleColor,
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hitPos.x,
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0, 10, 2, 0,
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hitPos.y,
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hitPos.x,
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hitPos.z);
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hitPos.y,
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hitPos.z);
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}
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}
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}
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}
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}
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@ -519,7 +490,7 @@ class JumperCablesUsable : HDWeapon
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48,
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48,
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pawn.pitch,
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pawn.pitch,
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flags : TRF_THRUACTORS | TRF_ABSOFFSET,
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flags : TRF_THRUACTORS | TRF_ABSOFFSET,
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offsetz : pawn.gunPos.z - 1, // * 0.8,
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offsetz : pawn.gunPos.z - 1,
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offsetforward : pawn.gunPos.x,
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offsetforward : pawn.gunPos.x,
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offsetside : pawn.gunPos.y,
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offsetside : pawn.gunPos.y,
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data : linetraceData);
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data : linetraceData);
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@ -592,10 +563,6 @@ class JumperCablesUsable : HDWeapon
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// If we found something broken, then return the closest
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// If we found something broken, then return the closest
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// thing we found.
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// thing we found.
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if(closestLineInRange) {
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if(closestLineInRange) {
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// Console.printf(
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// "Dist to line: %f\n",
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// GetDistanceToLine(
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// closestLineInRange, linetraceData.hitLocation));
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return closestLineInRange;
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return closestLineInRange;
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}
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}
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@ -606,8 +573,8 @@ class JumperCablesUsable : HDWeapon
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action void AttachCables(HDPlayerPawn pawn)
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action void AttachCables(HDPlayerPawn pawn)
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{
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{
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// Do we have enough ammo?
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HDMagAmmo batteryAmmo = HDMagAmmo(FindInventory("HDBattery"));
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HDMagAmmo batteryAmmo = HDMagAmmo(FindInventory("HDBattery"));
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if(!batteryAmmo || batteryAmmo.amount < 1) {
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if(!batteryAmmo || batteryAmmo.amount < 1) {
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invoker.owner.A_Log("You need a battery to use this.");
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invoker.owner.A_Log("You need a battery to use this.");
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return;
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return;
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@ -617,53 +584,56 @@ class JumperCablesUsable : HDWeapon
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FLineTraceData linetraceData;
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FLineTraceData linetraceData;
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DoLineTrace(pawn, linetraceData);
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DoLineTrace(pawn, linetraceData);
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// Are we even close enough to a line?
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Line brokenLine = LineTraceFindbrokenLine(linetraceData);
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Line brokenLine = LineTraceFindbrokenLine(linetraceData);
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if(!brokenLine) {
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if(brokenLine) {
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invoker.owner.A_Log("Not close enough to repair.");
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return;
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if(loader.originalLinedefSpecials2.CheckKey(brokenLine.index())) {
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// pawn.A_Log(string.Format("Blep3 %d",
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// loader.originalLinedefSpecials2.Get(hitLine.index())));
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int originalSpecial = loader.originalLinedefSpecials2.Get(brokenLine.index());
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int currentSpecial = brokenLine.special;
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if(originalSpecial != currentSpecial) {
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// Remove battery from inventory.
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int batteryCharges = batteryAmmo.TakeMag(true);
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// Console.printf("batteryCharges: %d", batteryCharges);
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if(batteryCharges < 1) {
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// Handle getting an empty battery. Just give it back.
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invoker.owner.A_Log("No charged batteries available to use.");
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batteryAmmo.AddAMag(batteryCharges);
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} else {
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JumperCablesDeployed deployed = JumperCablesDeployed(
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Spawn(
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"JumperCablesDeployed",
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linetraceData.hitLocation - linetraceData.hitDir * 4));
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deployed.lineDefIndex = brokenLine.index();
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deployed.bNoGravity = true;
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deployed.charges = batteryCharges;
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if(linetraceData.hitType == TRACE_HitFloor || linetraceData.hitType == TRACE_HitCeiling) {
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deployed.SetFlatSprite(invoker.owner.angle);
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} else {
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Vector2 lineDir = linetraceData.hitLine.v2.p - linetraceData.hitLine.v1.p;
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deployed.SetWallSprite(lineDir);
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}
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brokenLine.special = originalSpecial;
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}
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}
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}
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}
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}
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if(!loader.originalLinedefSpecials2.CheckKey(brokenLine.index())) {
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invoker.owner.A_Log("No mechanism present to repair.");
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return;
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}
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// Check to see if it's something that actually needs fixing.
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int originalSpecial = loader.originalLinedefSpecials2.Get(brokenLine.index());
|
||||||
|
int currentSpecial = brokenLine.special;
|
||||||
|
if(originalSpecial == currentSpecial) {
|
||||||
|
invoker.owner.A_Log("This is already functioning as normal.");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Remove battery from inventory, but make sure we're actually
|
||||||
|
// getting a charged one.
|
||||||
|
int batteryCharges = batteryAmmo.TakeMag(true);
|
||||||
|
if(batteryCharges < 1) {
|
||||||
|
invoker.owner.A_Log("No charged batteries available to use.");
|
||||||
|
batteryAmmo.AddAMag(batteryCharges); // Just give it back.
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Actually spawn the deployed item.
|
||||||
|
JumperCablesDeployed deployed = JumperCablesDeployed(
|
||||||
|
Spawn(
|
||||||
|
"JumperCablesDeployed",
|
||||||
|
linetraceData.hitLocation - linetraceData.hitDir * 4));
|
||||||
|
|
||||||
|
deployed.lineDefIndex = brokenLine.index();
|
||||||
|
deployed.bNoGravity = true;
|
||||||
|
deployed.charges = batteryCharges;
|
||||||
|
|
||||||
|
// Use a different kind of flat sprite and angle depending on
|
||||||
|
// if we're attaching to wall or floor/ceiling.
|
||||||
|
if(linetraceData.hitType == TRACE_HitFloor || linetraceData.hitType == TRACE_HitCeiling) {
|
||||||
|
deployed.SetFlatSprite(invoker.owner.angle);
|
||||||
|
} else {
|
||||||
|
Vector2 lineDir = linetraceData.hitLine.v2.p - linetraceData.hitLine.v1.p;
|
||||||
|
deployed.SetWallSprite(lineDir);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Restore the damn line special already.
|
||||||
|
brokenLine.special = originalSpecial;
|
||||||
}
|
}
|
||||||
|
|
||||||
override void DrawHUDStuff(HDStatusBar statusBar, HDWeapon weapon, HDPlayerPawn pawn)
|
override void DrawHUDStuff(HDStatusBar statusBar, HDWeapon weapon, HDPlayerPawn pawn)
|
||||||
|
Loading…
Reference in New Issue
Block a user