Stream work.

This commit is contained in:
Kiri 2023-08-26 15:25:44 -07:00
parent 421dda74a3
commit e57fcd5767
2 changed files with 95 additions and 125 deletions

View File

@ -24,6 +24,6 @@ x 1st-person sprites
- Fault detection sound - Fault detection sound
- ready animation

View File

@ -28,16 +28,6 @@ class JumperCablesMapLoader : EventHandler
worldScanCompleted = false; worldScanCompleted = false;
} }
override void WorldLoaded(WorldEvent e)
{
// JumperCablesMapLoader loader = Get();
// // Clear out anything from the last level.
// deployedCables.Clear();
// loader.originalLinedefSpecials2.Clear();
// worldScanCompleted = false;
}
override void WorldTick() override void WorldTick()
{ {
JumperCablesMapLoader loader = Get(); JumperCablesMapLoader loader = Get();
@ -54,21 +44,16 @@ class JumperCablesMapLoader : EventHandler
} }
loader.worldScanCompleted = true; loader.worldScanCompleted = true;
Console.printf("JMP: World scan completed.");
} }
} }
override void WorldLineActivated(WorldEvent e) override void WorldLineActivated(WorldEvent e)
{ {
// TODO: Deplete batteries. // Is this line affected by a battery?
//Console.printf("Line activated: %d %d\n", e.ActivatedLine.index(), e.ActivatedLine.special);
for(int cableIndex = 0; cableIndex < deployedCables.size(); cableIndex++) { for(int cableIndex = 0; cableIndex < deployedCables.size(); cableIndex++) {
if(deployedCables[cableIndex].lineDefIndex == e.ActivatedLine.index()) { if(deployedCables[cableIndex].lineDefIndex == e.ActivatedLine.index()) {
// Yes. Deplete the battery.
deployedCables[cableIndex].DecrementBattery(); deployedCables[cableIndex].DecrementBattery();
break; break;
} }
} }
@ -76,24 +61,16 @@ class JumperCablesMapLoader : EventHandler
void RegisterCables(JumperCablesDeployed cableActor) void RegisterCables(JumperCablesDeployed cableActor)
{ {
// Console.printf("REGISTERING %d\n", deployedCables.Find(cableActor));
if(deployedCables.Find(cableActor) == deployedCables.size()) { if(deployedCables.Find(cableActor) == deployedCables.size()) {
deployedCables.Push(cableActor); deployedCables.Push(cableActor);
// FIXME: Remove this.
// Console.printf("Cables registered %d\n", deployedCables.size());
} }
} }
void UnregisterCables(JumperCablesDeployed cableActor) void UnregisterCables(JumperCablesDeployed cableActor)
{ {
// Console.printf("UNREGISTERING %d\n", deployedCables.Find(cableActor));
int index = deployedCables.find(cableActor); int index = deployedCables.find(cableActor);
if(index != deployedCables.size()) { if(index != deployedCables.size()) {
deployedCables.delete(index); deployedCables.delete(index);
// FIXME: Remove this.
// Console.printf("Cables unregistered %d\n", deployedCables.size());
} }
} }
} }
@ -120,7 +97,6 @@ class JumperCablesDeployed : HDUPK
override void PostBeginPlay() override void PostBeginPlay()
{ {
// Console.printf("IS THIS EVEN GETTING CALLED!?\n");
bNoGravity = true; bNoGravity = true;
// Register us with the global event handler so we can // Register us with the global event handler so we can
@ -235,10 +211,13 @@ class JumperCablesDeployed : HDUPK
if(frandom(0.0, 1.0) < 0.02) { if(frandom(0.0, 1.0) < 0.02) {
SpawnSpark(); SpawnSpark();
} }
}
// TODO: Tick function (or whatever) where we set the sprite to indicate the charge level. // Despawn to battery if the sector gets re-destroyed.
// TODO: Despawn if the sector gets broken *again*? if(level.lines[lineDefIndex].special == 0)
{
DespawnToBattery();
}
}
} }
class JumperCablesUsable : HDWeapon class JumperCablesUsable : HDWeapon
@ -290,18 +269,13 @@ class JumperCablesUsable : HDWeapon
Actor hpc, Actor hpc,
String whichdot) String whichdot)
{ {
// int cx,cy,cw,ch; // Switch reticle colors depending on the LED status.
// [cx,cy,cw,ch]=screen.GetClipRect();
// statusBar.SetClipRect(cx,cy,cw,ch);
String filename = String.Format("graphics/jmpr_reticle%d.png", lastIndicatorStatus + 1); String filename = String.Format("graphics/jmpr_reticle%d.png", lastIndicatorStatus + 1);
// console.printf("blep, %s %d\n", filename, frame);
statusBar.drawImage( statusBar.drawImage(
filename, filename,
(0, 0) + bob, (0, 0) + bob,
statusBar.DI_SCREEN_CENTER | statusBar.DI_ITEM_TOP, statusBar.DI_SCREEN_CENTER | statusBar.DI_ITEM_TOP,
scale : (0.5, 0.5)); scale : (0.5, 0.5));
} }
states states
@ -313,9 +287,21 @@ class JumperCablesUsable : HDWeapon
stop; stop;
select: select:
JMPP A 0; JMPP A 1;
// Raise it back up...
JMPP A 1 offset(0, 128);
JMPP A 1 offset(0, 96);
JMPP A 1 offset(0, 72);
JMPP A 1 offset(0, 64);
JMPP A 1 offset(0, 48);
JMPP A 1 offset(0, 32);
JMPP A 1 offset(0, 16);
JMPP A 1 offset(0, 0);
goto super::select; goto super::select;
// LCD overlay states.
ledd_left_indicator: ledd_left_indicator:
JMIL A 1 offset(0, -32); wait; JMIL A 1 offset(0, -32); wait;
ledd_right_indicator: ledd_right_indicator:
@ -329,27 +315,18 @@ class JumperCablesUsable : HDWeapon
} }
A_WeaponReady(WRF_NOFIRE | WRF_ALLOWUSER3); // USER3 = MagManager. A_WeaponReady(WRF_NOFIRE | WRF_ALLOWUSER3); // USER3 = MagManager.
// Line trace to see what we might be inspecting.
FLineTraceData linetraceData; FLineTraceData linetraceData;
DoLineTrace(HDPlayerPawn(invoker.owner), linetraceData); DoLineTrace(HDPlayerPawn(invoker.owner), linetraceData);
Vector3 hitPos; // Overlay setup.
if(linetraceData.hitType != TRACE_HitNone) {
hitPos = linetraceData.hitLocation - Vec3Offset(0, 0, 0);
}
A_Overlay(355, "ledd_left_indicator"); A_Overlay(355, "ledd_left_indicator");
A_Overlay(356, "ledd_right_indicator"); A_Overlay(356, "ledd_right_indicator");
SpawnParticleForLineTrace( // Update displays.
UpdateVisualsForLineTrace(
HDPlayerPawn(invoker.owner), HDPlayerPawn(invoker.owner),
linetraceData); linetraceData);
// console.printf("blep, %d\n", frame);
//player.getpsprite(PSP_WEAPON).frame = randompick(0, 1, 2);
// invoker.lastIndicatorStatus += 1;
// invoker.lastIndicatorStatus %= 3;
} }
goto readyend; goto readyend;
@ -399,28 +376,18 @@ class JumperCablesUsable : HDWeapon
} }
action void SpawnParticleForLineTrace(HDPlayerPawn pawn, FLineTraceData linetraceData) action void UpdateVisualsForLineTrace(HDPlayerPawn pawn, FLineTraceData linetraceData)
{ {
Line hitLine = linetraceData.hitLine; Line hitLine = linetraceData.hitLine;
String particleColor = "darkred"; String particleColor = "darkred";
// if(linetraceData.hitType == TRACE_HitWall) {
// JumperCablesMapLoader loader = JumperCablesMapLoader.Get();
// int originalSpecial = loader.originalLinedefSpecials2.Get(hitLine.index());
// int thisLineSpecial = hitLine.special;
// if(originalSpecial != thisLineSpecial) {
// particleColor = "green";
// }
// }
Line brokenLine = LineTraceFindbrokenLine(linetraceData); Line brokenLine = LineTraceFindbrokenLine(linetraceData);
// Set main frame (LEDs) based on raytrace status.
if(brokenLine) { if(brokenLine) {
particleColor = "green";
// Found somethine we can fix! // Found somethine we can fix!
particleColor = "green";
player.getpsprite(PSP_WEAPON).frame = 1; player.getpsprite(PSP_WEAPON).frame = 1;
} else { } else {
@ -439,6 +406,9 @@ class JumperCablesUsable : HDWeapon
} }
// Set display overlay frames.
// Default to random numbers.
int frame_left = random(0, 15); int frame_left = random(0, 15);
int frame_right = random(0, 15); int frame_right = random(0, 15);
@ -449,19 +419,19 @@ class JumperCablesUsable : HDWeapon
if(lineForDisplay) { if(lineForDisplay) {
JumperCablesMapLoader loader = JumperCablesMapLoader.Get(); JumperCablesMapLoader loader = JumperCablesMapLoader.Get();
int originalSpecial = loader.originalLinedefSpecials2.Get(lineForDisplay.index()); int originalSpecial = loader.originalLinedefSpecials2.Get(lineForDisplay.index());
console.printf("Original special: %d", originalSpecial);
frame_right = originalSpecial % 16; frame_right = originalSpecial % 16;
frame_left = originalSpecial / 16; frame_left = originalSpecial / 16;
} }
player.getpsprite(355).frame = frame_left; player.getpsprite(355).frame = frame_left;
player.getpsprite(356).frame = frame_right; player.getpsprite(356).frame = frame_right;
// Set indicator status fo the HUD.
invoker.lastIndicatorStatus = player.getpsprite(PSP_WEAPON).frame; invoker.lastIndicatorStatus = player.getpsprite(PSP_WEAPON).frame;
// Debug particle display for the linetrace.
if(hd_debug > 1) {
if(linetraceData.hitType != TRACE_HitNone) { if(linetraceData.hitType != TRACE_HitNone) {
Vector3 hitPos = linetraceData.hitLocation - Vec3Offset(0, 0, 0); Vector3 hitPos = linetraceData.hitLocation - Vec3Offset(0, 0, 0);
// console.printf("hit pos: %f %f %f\n", hitPos.x, hitPos.y, hitPos.z);
A_SpawnParticle( A_SpawnParticle(
particleColor, particleColor,
0, 10, 2, 0, 0, 10, 2, 0,
@ -470,6 +440,7 @@ class JumperCablesUsable : HDWeapon
hitPos.z); hitPos.z);
} }
} }
}
action float Vec2Mag(Vector2 v) action float Vec2Mag(Vector2 v)
{ {
@ -519,7 +490,7 @@ class JumperCablesUsable : HDWeapon
48, 48,
pawn.pitch, pawn.pitch,
flags : TRF_THRUACTORS | TRF_ABSOFFSET, flags : TRF_THRUACTORS | TRF_ABSOFFSET,
offsetz : pawn.gunPos.z - 1, // * 0.8, offsetz : pawn.gunPos.z - 1,
offsetforward : pawn.gunPos.x, offsetforward : pawn.gunPos.x,
offsetside : pawn.gunPos.y, offsetside : pawn.gunPos.y,
data : linetraceData); data : linetraceData);
@ -592,10 +563,6 @@ class JumperCablesUsable : HDWeapon
// If we found something broken, then return the closest // If we found something broken, then return the closest
// thing we found. // thing we found.
if(closestLineInRange) { if(closestLineInRange) {
// Console.printf(
// "Dist to line: %f\n",
// GetDistanceToLine(
// closestLineInRange, linetraceData.hitLocation));
return closestLineInRange; return closestLineInRange;
} }
@ -606,8 +573,8 @@ class JumperCablesUsable : HDWeapon
action void AttachCables(HDPlayerPawn pawn) action void AttachCables(HDPlayerPawn pawn)
{ {
// Do we have enough ammo?
HDMagAmmo batteryAmmo = HDMagAmmo(FindInventory("HDBattery")); HDMagAmmo batteryAmmo = HDMagAmmo(FindInventory("HDBattery"));
if(!batteryAmmo || batteryAmmo.amount < 1) { if(!batteryAmmo || batteryAmmo.amount < 1) {
invoker.owner.A_Log("You need a battery to use this."); invoker.owner.A_Log("You need a battery to use this.");
return; return;
@ -617,32 +584,36 @@ class JumperCablesUsable : HDWeapon
FLineTraceData linetraceData; FLineTraceData linetraceData;
DoLineTrace(pawn, linetraceData); DoLineTrace(pawn, linetraceData);
// Are we even close enough to a line?
Line brokenLine = LineTraceFindbrokenLine(linetraceData); Line brokenLine = LineTraceFindbrokenLine(linetraceData);
if(!brokenLine) {
invoker.owner.A_Log("Not close enough to repair.");
return;
}
if(brokenLine) { if(!loader.originalLinedefSpecials2.CheckKey(brokenLine.index())) {
invoker.owner.A_Log("No mechanism present to repair.");
if(loader.originalLinedefSpecials2.CheckKey(brokenLine.index())) { return;
}
// pawn.A_Log(string.Format("Blep3 %d",
// loader.originalLinedefSpecials2.Get(hitLine.index())));
// Check to see if it's something that actually needs fixing.
int originalSpecial = loader.originalLinedefSpecials2.Get(brokenLine.index()); int originalSpecial = loader.originalLinedefSpecials2.Get(brokenLine.index());
int currentSpecial = brokenLine.special; int currentSpecial = brokenLine.special;
if(originalSpecial == currentSpecial) {
invoker.owner.A_Log("This is already functioning as normal.");
return;
}
if(originalSpecial != currentSpecial) { // Remove battery from inventory, but make sure we're actually
// getting a charged one.
// Remove battery from inventory.
int batteryCharges = batteryAmmo.TakeMag(true); int batteryCharges = batteryAmmo.TakeMag(true);
// Console.printf("batteryCharges: %d", batteryCharges);
if(batteryCharges < 1) { if(batteryCharges < 1) {
// Handle getting an empty battery. Just give it back.
invoker.owner.A_Log("No charged batteries available to use."); invoker.owner.A_Log("No charged batteries available to use.");
batteryAmmo.AddAMag(batteryCharges); batteryAmmo.AddAMag(batteryCharges); // Just give it back.
return;
} else { }
// Actually spawn the deployed item.
JumperCablesDeployed deployed = JumperCablesDeployed( JumperCablesDeployed deployed = JumperCablesDeployed(
Spawn( Spawn(
"JumperCablesDeployed", "JumperCablesDeployed",
@ -652,6 +623,8 @@ class JumperCablesUsable : HDWeapon
deployed.bNoGravity = true; deployed.bNoGravity = true;
deployed.charges = batteryCharges; deployed.charges = batteryCharges;
// Use a different kind of flat sprite and angle depending on
// if we're attaching to wall or floor/ceiling.
if(linetraceData.hitType == TRACE_HitFloor || linetraceData.hitType == TRACE_HitCeiling) { if(linetraceData.hitType == TRACE_HitFloor || linetraceData.hitType == TRACE_HitCeiling) {
deployed.SetFlatSprite(invoker.owner.angle); deployed.SetFlatSprite(invoker.owner.angle);
} else { } else {
@ -659,12 +632,9 @@ class JumperCablesUsable : HDWeapon
deployed.SetWallSprite(lineDir); deployed.SetWallSprite(lineDir);
} }
// Restore the damn line special already.
brokenLine.special = originalSpecial; brokenLine.special = originalSpecial;
} }
}
}
}
}
override void DrawHUDStuff(HDStatusBar statusBar, HDWeapon weapon, HDPlayerPawn pawn) override void DrawHUDStuff(HDStatusBar statusBar, HDWeapon weapon, HDPlayerPawn pawn)
{ {