HDSnekTechDiscountPartyPack/zscript/snektech.zs

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enum SnekTechSpawnFlags
{
SNEKTECH_GRETCHENCOUNTER = 0
}
class SnekTechEventHandler : EventHandler
{
bool GetItemEnabled(int item)
{
int spawnFlags = CVar.GetCVar("snektech_spawnflags").GetInt();
if(spawnFlags & (1 << item)) {
return true;
}
return false;
}
void DoSnekTechBackpackSpawnCheck(
Actor maybePack,
int itemFlagIndex,
String itemClass)
{
HDBackpack pack = HDBackpack(maybePack);
if(pack && !pack.owner) {
if(!GetItemEnabled(itemFlagIndex)) {
pack.storage.DestroyItem(itemClass);
}
}
}
void DoSnekTechReplacement(
int itemFlagIndex,
class<Actor> Replacee,
class<Actor> Replacement,
int chance,
ReplaceEvent e)
{
if(GetItemEnabled(itemFlagIndex)) {
if(e.Replacee == Replacee) {
if(random() < chance) {
e.Replacement = Replacement;
}
}
}
}
override void WorldThingSpawned(WorldEvent e)
{
if(!e.Thing) {
return;
}
// Disable drop useless ammo for batteries.
HDBattery bat = HDBattery(e.Thing);
if(bat) {
bat.ItemsThatUseThis.Push("GretchenCounter");
}
// Delete disabled items from backpacks that just spawned.
DoSnekTechBackpackSpawnCheck(e.Thing, SNEKTECH_GRETCHENCOUNTER, "GretchenCounter");
}
override void CheckReplacement(ReplaceEvent e)
{
if(!e.Replacement) {
return;
}
if(e.isFinal) {
return;
}
DoSnekTechReplacement(SNEKTECH_GRETCHENCOUNTER, "Stimpack", "GretchenCounter", 12, e);
}
}