76 lines
1.7 KiB
Plaintext
76 lines
1.7 KiB
Plaintext
enum SnekTechSpawnFlags
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{
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SNEKTECH_GRETCHENCOUNTER = 0
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}
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class SnekTechEventHandler : EventHandler
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{
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bool GetItemEnabled(int item)
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{
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int spawnFlags = CVar.GetCVar("snektech_spawnflags").GetInt();
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if(spawnFlags & (1 << item)) {
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return true;
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}
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return false;
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}
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void DoSnekTechBackpackSpawnCheck(
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Actor maybePack,
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int itemFlagIndex,
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String itemClass)
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{
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HDBackpack pack = HDBackpack(maybePack);
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if(pack && !pack.owner) {
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if(!GetItemEnabled(itemFlagIndex)) {
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pack.storage.DestroyItem(itemClass);
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}
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}
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}
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void DoSnekTechReplacement(
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int itemFlagIndex,
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class<Actor> Replacee,
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class<Actor> Replacement,
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int chance,
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ReplaceEvent e)
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{
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if(GetItemEnabled(itemFlagIndex)) {
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if(e.Replacee == Replacee) {
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if(random() < chance) {
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e.Replacement = Replacement;
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}
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}
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}
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}
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override void WorldThingSpawned(WorldEvent e)
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{
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if(!e.Thing) {
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return;
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}
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// Disable drop useless ammo for batteries.
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HDBattery bat = HDBattery(e.Thing);
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if(bat) {
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bat.ItemsThatUseThis.Push("GretchenCounter");
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}
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// Delete disabled items from backpacks that just spawned.
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DoSnekTechBackpackSpawnCheck(e.Thing, SNEKTECH_GRETCHENCOUNTER, "GretchenCounter");
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}
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override void CheckReplacement(ReplaceEvent e)
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{
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if(!e.Replacement) {
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return;
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}
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if(e.isFinal) {
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return;
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}
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DoSnekTechReplacement(SNEKTECH_GRETCHENCOUNTER, "Stimpack", "GretchenCounter", 12, e);
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}
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}
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