Made frag counter batteries last longer.
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@ -84,7 +84,7 @@ class GretchenCounter : HDWeapon
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weaponstatus[KGC_BATTERY] > 0)
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weaponstatus[KGC_BATTERY] > 0)
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{
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{
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// Discharge rate: 1/1000 chance per tick.
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// Discharge rate: 1/1000 chance per tick.
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int r = random(0, 4000);
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int r = random(0, 16000);
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if(r < 2) {
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if(r < 2) {
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weaponstatus[KGC_BATTERY] -= 1;
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weaponstatus[KGC_BATTERY] -= 1;
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}
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}
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