Fixed Cacodemon name gain.
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@ -8,7 +8,7 @@
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const HDLD_KIRI_CACOPLUSHIE = "kac";
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const KIRI_CACOPLUSHIE_FAINTED_MONSTER_COOLDOWN = 60;
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const KIRI_CACOPLUSHIE_CLASS = "Cenobite";
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const KIRI_CACOPLUSHIE_CLASS = "FlyZapper";
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// For testing out shield mechanics, if we ever open this up to other
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// monster types...
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