diff --git a/zscript/cacoplushie.zs b/zscript/cacoplushie.zs index 6c3426b..4667483 100644 --- a/zscript/cacoplushie.zs +++ b/zscript/cacoplushie.zs @@ -8,17 +8,17 @@ const HDLD_KIRI_CACOPLUSHIE = "kac"; const KIRI_CACOPLUSHIE_FAINTED_MONSTER_COOLDOWN = 60; -const KIRI_CACOPLUSHIE_CLASS = "Trilobite"; +const KIRI_CACOPLUSHIE_CLASS = "Cenobite"; // For testing out shield mechanics, if we ever open this up to other // monster types... // -// const KIRI_CACOPLUSHIE_CLASS = "PainLord"; +// const KIRI_CACOPLUSHIE_CLASS = "Baron"; // // Hey, want to see something totally broken? Spawn an imp healer and // raise an army! // -// const KIRI_CACOPLUSHIE_CLASS = "Regentipede"; +// const KIRI_CACOPLUSHIE_CLASS = "HealerImp"; const KIRI_CACOPLUSHIE_WEAPONSTATUS_MONSTER_HEALTH = 1; const KIRI_CACOPLUSHIE_WEAPONSTATUS_MONSTER_SHIELD = 2; @@ -77,6 +77,7 @@ class KiriCacodemonPlushie : HDWeapon { "Fido", "Thor", "Loki", + "Bucky", "Taiyo", "Fluffy", "Leonardo",