Added KiriInstantFade back in, as essentaially a no-op, because a bunch of user-made sprays already refer to it. Removed KiriInstantFade from the example sprays.
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decaldef.txt
13
decaldef.txt
@ -1,3 +1,16 @@
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stretcher KiriInstantFade
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{
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// You don't need this anymore! It's just here because a bunch of
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// sprays were already made that use it!
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// These numbers are designed to do nothing, and wait a long time
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// before doing it. It's a no-op.
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GoalX 1.0
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GoalY 1.0
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StretchStart 9999999.0
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StretchTime 9999999.0
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}
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decal KiriTestDecal
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{
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pic KSPYA0
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@ -1,7 +1,6 @@
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decal SnekSpray_Example
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{
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pic KSPEA0
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animator KiriInstantFade
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translucent 0.8
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randomflipx
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}
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