silence implicit float->int conversion warnings
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829c9c1242
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333c40e46a
@ -284,8 +284,8 @@ class KiriCacodemonPlushie : HDWeapon {
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A_StartSound("potion/chug");
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invoker.owner.A_TakeInventory("SecondBlood", 1, TIF_NOTAKEINFINITE);
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invoker.setMonsterHealth(
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invoker.getMonsterHealth() +
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invoker.getMonsterMaxHealth() * 0.25);
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int(invoker.getMonsterHealth() +
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invoker.getMonsterMaxHealth() * 0.25));
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// Throw out a spend blood bag.
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A_SpawnItemEx(
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@ -303,13 +303,14 @@ class KiriCacodemonPlushie : HDWeapon {
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HDBleedingWound hbl = HDBleedingWound.inflict(
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invoker.owner, 2, 1, source : invoker.owner);
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HDPlayerPawn(invoker.owner).bloodloss += 0.1;
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// FIXME this gets rounded down to 0
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//HDPlayerPawn(invoker.owner).bloodloss += 0.1;
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A_StartSound(invoker.owner.painsound);
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invoker.setMonsterHealth(
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invoker.getMonsterHealth() +
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invoker.getMonsterMaxHealth() * 0.1);
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int(invoker.getMonsterHealth() +
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invoker.getMonsterMaxHealth() * 0.1));
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}
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}
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@ -248,8 +248,8 @@ class SnekTechSprayer : HDWeapon
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}
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int time = level.TotalTime;
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int lastChargedTime = round(
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float(pressure - KIRI_SPRAY_MAXPRESSURE) / float(KIRI_SPRAY_PRESSURE_DECAY_RATE) + time);
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int lastChargedTime = int(round(
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float(pressure - KIRI_SPRAY_MAXPRESSURE) / float(KIRI_SPRAY_PRESSURE_DECAY_RATE) + time));
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weaponstatus[KIRI_SPRAY_WS_PRESSURE] = lastChargedTime;
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}
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