Moving stuff around.
This commit is contained in:
parent
5d3b74d798
commit
bdd56c30d1
@ -3,15 +3,11 @@ extends Node
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func _ready():
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var bw : KiriPythonBuildWrangler = KiriPythonBuildWrangler.new()
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bw._unpack_python()
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bw.unpack_python()
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##_unpack_python()
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#print(_get_runtime_python_executable_godot_path())
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#print(ProjectSettings.globalize_path(_get_runtime_python_executable_godot_path()))
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#
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var out = []
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var ret = OS.execute(
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ProjectSettings.globalize_path(bw._get_runtime_python_executable_godot_path()),
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bw.get_runtime_python_executable_system_path(),
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["--version"], out, true)
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print("Ret: ", ret)
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@ -14,19 +14,17 @@ func _export_begin(
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var arch_list = []
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if "linux" in features:
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#platform_list.append(build_wrangler._get_python_platform("Linux"))
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platform_list.append("Linux")
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if "windows" in features:
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platform_list.append("Windows")
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if "x86_64" in features:
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arch_list.append("x86_64")
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# TODO: Other platforms (macos)
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for platform in platform_list:
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for arch in arch_list:
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var python_arch : String = build_wrangler._get_python_architecture(arch)
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var python_platform : String = build_wrangler._get_python_platform(platform, arch)
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var archive_to_export = build_wrangler.get_export_python_archive_godot_path(python_platform, python_arch)
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#print("EXPORT ME TOO: ", archive_to_export)
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var archive_to_export = build_wrangler._detect_archive_for_build(platform, arch)
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var file_contents : PackedByteArray = FileAccess.get_file_as_bytes(archive_to_export)
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print("Adding file: ", archive_to_export, " ", len(file_contents))
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add_file(archive_to_export, file_contents, false)
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233
addons/KiriPythonRPCWrapper/KiriPythonBuildWrangler.gd
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233
addons/KiriPythonRPCWrapper/KiriPythonBuildWrangler.gd
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@ -0,0 +1,233 @@
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extends RefCounted
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class_name KiriPythonBuildWrangler
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# Cached release info so we don't have to constantly reload the .json file.
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var _python_release_info : Dictionary = {}
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#region releaseinfo file interactions
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func _get_python_release_info():
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if _python_release_info == {}:
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var this_script_path = get_script().resource_path
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var this_script_dir = this_script_path.get_base_dir()
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var release_info_path = this_script_dir.path_join("StandalonePythonBuilds/python_release_info.json")
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_python_release_info = load(release_info_path).data
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# If you hit this assert, your python_release_info.json file is probably
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# missing and you missed a setup step. Check the README.
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assert(_python_release_info != null)
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return _python_release_info
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func _get_python_version():
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var info = _get_python_release_info()
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var versions : Array = info["versions"]
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# Sort version numbers so that the highest version is the first element.
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versions.sort_custom(func(a : String, b : String):
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var version_parts_a : PackedStringArray = a.split(".")
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var version_parts_b : PackedStringArray = b.split(".")
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for i in range(0, 3):
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if int(version_parts_a[i]) > int(version_parts_b[i]):
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return true
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if int(version_parts_a[i]) < int(version_parts_b[i]):
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return false
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return false)
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return versions[0]
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func _get_python_release() -> String:
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var info = _get_python_release_info()
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return info["release"]
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#endregion
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#region Python archive filename wrangling
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# Generate the archive filename based on what we've figured out from the release
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# info, the platform, architecture, optimizations, and so on. This is just the
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# filename, not including the full path.
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#
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# Use _generate_python_archive_full_path() to generate the full path (as a
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# res:// path).
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func _generate_python_archive_string(
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python_version : String,
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python_release : String,
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arch : String,
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os : String,
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opt : String) -> String:
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return "cpython-{python_version}+{python_release}-{python_arch}-{python_os}-{python_opt}-full.tar.zip".format({
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"python_version" : python_version,
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"python_release" : python_release,
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"python_arch" : arch,
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"python_os" : os,
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"python_opt" : opt
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})
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# Get full path (in Godot) to the archive for a given Python build.
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func _generate_python_archive_full_path(
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python_version : String,
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python_release : String,
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arch : String,
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os : String,
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opt : String) -> String:
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var just_the_archive_filename = _generate_python_archive_string(
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python_version, python_release, arch, os, opt)
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var this_script_path = get_script().resource_path
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var this_script_dir = this_script_path.get_base_dir()
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var python_archive_path = this_script_dir.path_join(
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"StandalonePythonBuilds").path_join(just_the_archive_filename)
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return python_archive_path
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# os_name as it appears in the Python archive filename.
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func _get_python_opt_for_os(os_name : String) -> String:
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if os_name == "pc-windows-msvc-shared":
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return "pgo"
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# TODO: (macos)
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# Linux default.
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return "pgo+lto"
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# Note: arch variable is output of _get_python_architecture, not whatever Godot
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# returns. os_name IS what Godot returns from OS.get_name().
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func _get_python_platform(os_name : String, arch : String) -> String:
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var os_name_mappings : Dictionary = {
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"Linux" : "unknown-linux-gnu",
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"macOS" : "apple-darwin", # TODO: Test this. (macos)
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"Windows" : "pc-windows-msvc-shared"
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}
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# Special case for armv7 Linux:
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if arch == "armv7" and os_name == "Linux":
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return "linux-gnueabi"
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assert(os_name_mappings.has(os_name))
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return os_name_mappings[os_name]
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func _get_python_architecture(engine_arch : String) -> String:
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var arch_name_mappings : Dictionary = {
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"x86_64" : "x86_64",
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"x86_32" : "i686",
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"arm64" : "aarch64", # FIXME: I dunno if this is correct.
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"arm32" : "armv7", # FIXME: I dunno if this is correct.
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}
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assert(arch_name_mappings.has(engine_arch))
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return arch_name_mappings[engine_arch]
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func _detect_archive_for_runtime() -> String:
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var python_version : String = _get_python_version()
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var python_release : String = _get_python_release()
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var arch : String = _get_python_architecture(Engine.get_architecture_name())
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var os_name : String = _get_python_platform(OS.get_name(), arch)
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var opt = _get_python_opt_for_os(os_name)
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return _generate_python_archive_full_path(
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python_version, python_release,
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arch, os_name, opt)
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# Params are Godot's names for OSes and architectures (eg "Windows", "Linux",
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# etc), not Python archive filename fields. Use things like OS.get_name().
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func _detect_archive_for_build(
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os_name_from_godot : String,
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arch_from_godot : String) -> String:
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var python_version : String = _get_python_version()
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var python_release : String = _get_python_release()
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var arch : String = _get_python_architecture(arch_from_godot)
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var os_name : String = _get_python_platform(os_name_from_godot, arch)
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var opt = _get_python_opt_for_os(os_name)
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return _generate_python_archive_full_path(
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python_version, python_release,
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arch, os_name, opt)
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#endregion
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#region Cache path wrangling
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# Get the cache path, relative to the user data dir.
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# Example return value:
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# "_python_dist/20240415/3.12.3"
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func _get_cache_path_relative():
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return "_python_dist".path_join(_get_python_release()).path_join(_get_python_version())
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# Get the full cache path, as understood by the OS.
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# Example return value:
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# "/home/kiri/.local/share/godot/app_userdata/GodotJSONRPCTest/_python_dist/20240415/3.12.3"
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func _get_cache_path_system() -> String:
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return OS.get_user_data_dir().path_join(_get_cache_path_relative())
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# Get the full cache path, as understood by Godot.
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# Example return value:
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# "user://_python_dist/20240415/3.12.3"
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func _get_cache_path_godot() -> String:
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return "user://".path_join(_get_cache_path_relative())
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#endregion
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#region Public API
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# Get the expected path to the Python executable. This is where we think it'll
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# end up, not where it actually did end up. This can be called without actually
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# extracting the archive. In fact, we need it to act that way because we use it
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# to determine if there's already a Python install in-place.
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#
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# Path is a Godot path. Use ProjectSettings.globalize_path() to conver to a
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# system path.
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#
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# Example return:
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# "user://_python_dist/20240415/3.12.3/python/install/bin/python3"
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func get_runtime_python_executable_godot_path() -> String:
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var base_dir = _get_cache_path_godot().path_join("python/install")
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if OS.get_name() == "Windows":
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return base_dir.path_join("python.exe")
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else:
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return base_dir.path_join("bin/python3")
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# TODO: Other platforms (macos).
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# Get system path for the Python executable, which is what we actually need to
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# use to execute it in most cases.
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#
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# Example return:
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# "home/<user>/.local/share/godot/app_userdata/<project>/_python_dist/20240415/3.12.3/python/install/bin/python3"
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func get_runtime_python_executable_system_path() -> String:
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return ProjectSettings.globalize_path(get_runtime_python_executable_godot_path())
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func unpack_python(overwrite : bool = false):
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var cache_path_godot : String = _get_cache_path_godot()
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# Check to see if the Python executable already exists. If it does, we might
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# just skip unpacking.
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var python_executable_expected_path : String = \
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get_runtime_python_executable_godot_path()
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if not overwrite:
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if FileAccess.file_exists(python_executable_expected_path):
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return
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# Open archive.
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var python_archive_path : String = _detect_archive_for_runtime()
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var reader : TARReader = TARReader.new()
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var err : Error = reader.open(python_archive_path)
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assert(err == OK)
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# Get files.
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var file_list : PackedStringArray = reader.get_files()
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# Extract files.
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for relative_filename : String in file_list:
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reader.unpack_file(cache_path_godot, relative_filename)
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# TODO: Clear cache function. Uninstall Python, etc.
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#endregion
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@ -10,7 +10,7 @@
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# DO NOT USE THIS ON UNTRUSTED DATA.
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extends RefCounted
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class_name TARReader
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class_name KiriTARReader
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#region Internal data
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@ -38,6 +38,10 @@ var _internal_file_list = []
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var _reader : ZIPReader = null
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var _tar_file_cache : PackedByteArray = []
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func _load_record(record : TarFileRecord) -> PackedByteArray:
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load_cache()
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return _tar_file_cache.slice(record.offset, record.offset + record.file_size)
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#endregion
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#region Cache wrangling
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@ -69,6 +73,29 @@ func load_cache() -> Error:
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#endregion
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#region Number wrangling
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func _octal_str_to_int(s : String) -> int:
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var ret : int = 0;
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var digit_multiplier = 1;
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while len(s):
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var lsb = s.substr(len(s) - 1, 1)
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s = s.substr(0, len(s) - 1)
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ret += digit_multiplier * lsb.to_int()
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digit_multiplier *= 8
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return ret
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func _pad_to_512(x : int) -> int:
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var x_lowbits = x & 511
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var x_hibits = x & ~511
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if x_lowbits:
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x_hibits += 512
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return x_hibits
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#endregion
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func close() -> Error:
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_internal_file_list = []
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_reader.close()
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@ -92,25 +119,6 @@ func get_files() -> PackedStringArray:
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ret.append(record.filename)
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return ret
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func _octal_str_to_int(s : String) -> int:
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var ret : int = 0;
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var digit_multiplier = 1;
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while len(s):
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var lsb = s.substr(len(s) - 1, 1)
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s = s.substr(0, len(s) - 1)
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ret += digit_multiplier * lsb.to_int()
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digit_multiplier *= 8
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return ret
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func _pad_to_512(x : int) -> int:
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var x_lowbits = x & 511
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var x_hibits = x & ~511
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if x_lowbits:
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x_hibits += 512
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return x_hibits
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func open(path: String) -> Error:
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assert(not _reader)
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@ -234,10 +242,7 @@ func open(path: String) -> Error:
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return OK
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func _load_record(record : TarFileRecord) -> PackedByteArray:
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load_cache()
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return _tar_file_cache.slice(record.offset, record.offset + record.file_size)
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# Extract a file into memory as a PackedByteArray.
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func read_file(path : String, case_sensitive : bool = true) -> PackedByteArray:
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for record : TarFileRecord in _internal_file_list:
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@ -250,7 +255,14 @@ func read_file(path : String, case_sensitive : bool = true) -> PackedByteArray:
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return []
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func unpack_file(dest_path : String, filename : String):
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# Extract a file to a specific path. Sets permissions when possible, handles
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# symlinks and directories. Will extract to the dest_path plus the internal
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# relative path.
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#
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# Example:
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# dest_path: "foo/bar", filename: "butts/whatever/thingy.txt"
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# extracts to: "foo/bar/butts/whatever/thingy.txt"
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func unpack_file(dest_path : String, filename : String, overwrite : bool = false):
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var full_dest_path : String = dest_path.path_join(filename)
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DirAccess.make_dir_recursive_absolute(full_dest_path.get_base_dir())
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@ -269,6 +281,12 @@ func unpack_file(dest_path : String, filename : String):
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# traversal attacks.
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if record.filename == filename:
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# FIXME: Somehow this is slower than just overwriting the file.
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# Awesome. /s
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if overwrite == false and FileAccess.file_exists(full_dest_path):
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continue
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if record.is_link:
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# Okay, look. I know that symbolic links technically exist on
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@ -276,24 +294,30 @@ func unpack_file(dest_path : String, filename : String):
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# if for some reason you need to support that. -Kiri
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assert(OS.get_name() != "Windows")
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# Fire off a command to make a symbolic link on *normal* OSes.
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var err = OS.execute("ln", [
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"-s",
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record.link_destination,
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ProjectSettings.globalize_path(full_dest_path) ])
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ProjectSettings.globalize_path(full_dest_path)
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])
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assert(err != -1)
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elif record.is_directory:
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# It's just a directory. Make it.
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DirAccess.make_dir_recursive_absolute(full_dest_path)
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else:
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# Okay this is an actual file. Extract it.
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var file_data : PackedByteArray = read_file(record.filename)
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var out_file = FileAccess.open(full_dest_path, FileAccess.WRITE)
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out_file.store_buffer(file_data)
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out_file.close()
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# Set permissions.
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# Set permissions (on normal OSes, not Windows). I don't think this
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# applies to symlinks, though.
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if not record.is_link:
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if OS.get_name() != "Windows":
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var err = OS.execute("chmod", [
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@ -1,190 +0,0 @@
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extends RefCounted
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class_name KiriPythonBuildWrangler
|
||||
|
||||
var _python_release_info : Dictionary = {}
|
||||
|
||||
func _get_python_release_info():
|
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if _python_release_info == {}:
|
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var this_script_path = get_script().resource_path
|
||||
var this_script_dir = this_script_path.get_base_dir()
|
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var release_info_path = this_script_dir.path_join("StandalonePythonBuilds/python_release_info.json")
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_python_release_info = load(release_info_path).data
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return _python_release_info
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func _get_python_version():
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|
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var info = _get_python_release_info()
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var versions : Array = info["versions"]
|
||||
|
||||
# Sort version numbers so that the highest version is the first element.
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versions.sort_custom(func(a : String, b : String):
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var version_parts_a : PackedStringArray = a.split(".")
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||||
var version_parts_b : PackedStringArray = b.split(".")
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for i in range(0, 3):
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||||
if int(version_parts_a[i]) > int(version_parts_b[i]):
|
||||
return true
|
||||
if int(version_parts_a[i]) < int(version_parts_b[i]):
|
||||
return false
|
||||
return false)
|
||||
|
||||
return versions[0]
|
||||
|
||||
func _get_python_release():
|
||||
var info = _get_python_release_info()
|
||||
return info["release"]
|
||||
|
||||
func _generate_python_archive_string(
|
||||
python_version : String,
|
||||
python_release : String,
|
||||
arch : String,
|
||||
os : String,
|
||||
opt : String):
|
||||
|
||||
return "cpython-{python_version}+{python_release}-{python_arch}-{python_os}-{python_opt}-full.tar.zip".format(
|
||||
{
|
||||
"python_version" : python_version,
|
||||
"python_release" : python_release,
|
||||
"python_arch" : arch,
|
||||
"python_os" : os,
|
||||
"python_opt" : opt
|
||||
})
|
||||
|
||||
func _get_python_opt_for_os(os_name : String) -> String:
|
||||
if os_name == "pc-windows-msvc-shared":
|
||||
return "pgo"
|
||||
return "pgo+lto"
|
||||
|
||||
func _detect_archive_for_runtime( \
|
||||
python_version : String,
|
||||
python_release : String):
|
||||
|
||||
var arch : String = _get_python_architecture(Engine.get_architecture_name())
|
||||
var os_name : String = _get_python_platform(OS.get_name(), arch)
|
||||
var opt = _get_python_opt_for_os(os_name)
|
||||
|
||||
var archive_str : String = _generate_python_archive_string(
|
||||
python_version, python_release,
|
||||
arch, os_name, opt)
|
||||
|
||||
return archive_str
|
||||
|
||||
func _detect_archive_for_build(
|
||||
python_version : String,
|
||||
python_release : String,
|
||||
arch : String,
|
||||
os_name : String):
|
||||
|
||||
var opt = _get_python_opt_for_os(os_name)
|
||||
|
||||
var archive_str : String = _generate_python_archive_string(
|
||||
python_version, python_release,
|
||||
arch, os_name, opt)
|
||||
|
||||
return archive_str
|
||||
|
||||
# Note: arch variable is output of _get_python_architecture, not whatever Godot
|
||||
# returns.
|
||||
func _get_python_platform(os_name : String, arch : String) -> String:
|
||||
var os_name_mappings : Dictionary = {
|
||||
"Linux" : "unknown-linux-gnu",
|
||||
"macOS" : "apple-darwin",
|
||||
"Windows" : "pc-windows-msvc-shared"
|
||||
}
|
||||
|
||||
# Special case for armv7 Linux:
|
||||
if arch == "armv7" and os_name == "Linux":
|
||||
return "linux-gnueabi"
|
||||
|
||||
assert(os_name_mappings.has(os_name))
|
||||
return os_name_mappings[os_name]
|
||||
|
||||
func _get_python_architecture(engine_arch : String) -> String:
|
||||
var arch_name_mappings : Dictionary = {
|
||||
"x86_64" : "x86_64",
|
||||
"x86_32" : "i686",
|
||||
"arm64" : "aarch64", # FIXME: I dunno if this is correct.
|
||||
"arm32" : "armv7", # FIXME: I dunno if this is correct.
|
||||
}
|
||||
assert(arch_name_mappings.has(engine_arch))
|
||||
return arch_name_mappings[engine_arch]
|
||||
|
||||
func _get_cache_path_relative():
|
||||
return "_python_dist".path_join(_get_python_release()).path_join(_get_python_version())
|
||||
|
||||
func _get_cache_path_system():
|
||||
return OS.get_user_data_dir().path_join(_get_cache_path_relative())
|
||||
|
||||
func _get_cache_path_godot():
|
||||
return "user://".path_join(_get_cache_path_relative())
|
||||
|
||||
func _get_runtime_python_archive_godot_path() -> String:
|
||||
var this_script_path = get_script().resource_path
|
||||
var this_script_dir = this_script_path.get_base_dir()
|
||||
var python_archive_path = this_script_dir.path_join(
|
||||
"StandalonePythonBuilds").path_join(
|
||||
_detect_archive_for_runtime(
|
||||
_get_python_version(),
|
||||
_get_python_release()))
|
||||
|
||||
return python_archive_path
|
||||
|
||||
func get_export_python_archive_godot_path(platform : String, arch : String) -> String:
|
||||
var this_script_path = get_script().resource_path
|
||||
var this_script_dir = this_script_path.get_base_dir()
|
||||
var python_archive_path = this_script_dir.path_join(
|
||||
"StandalonePythonBuilds").path_join(
|
||||
_detect_archive_for_build(
|
||||
_get_python_version(),
|
||||
_get_python_release(), arch, platform))
|
||||
|
||||
return python_archive_path
|
||||
|
||||
func _unpack_python():
|
||||
|
||||
var python_archive_path = _get_runtime_python_archive_godot_path()
|
||||
var reader : TARReader = TARReader.new()
|
||||
reader.open(python_archive_path)
|
||||
|
||||
#print(reader.get_files())
|
||||
|
||||
var file_list : PackedStringArray = reader.get_files()
|
||||
|
||||
for relative_filename : String in file_list:
|
||||
reader.unpack_file(_get_cache_path_godot(), relative_filename)
|
||||
|
||||
pass
|
||||
|
||||
func _get_runtime_python_executable_godot_path():
|
||||
var base_dir = _get_cache_path_godot().path_join("python/install")
|
||||
if OS.get_name() == "Windows":
|
||||
return base_dir.path_join("python.exe")
|
||||
else:
|
||||
return base_dir.path_join("bin/python3")
|
||||
|
||||
# TODO: Other platforms.
|
||||
|
||||
|
||||
|
||||
# Testing code follows...
|
||||
|
||||
#func _ready():
|
||||
#
|
||||
#print(_detect_archive_for_runtime(
|
||||
#_get_python_version(), _get_python_release()))
|
||||
#
|
||||
#print(_get_cache_path_godot())
|
||||
#print(_get_cache_path_system())
|
||||
#print(_get_runtime_python_archive_godot_path())
|
||||
#
|
||||
##_unpack_python()
|
||||
#print(_get_runtime_python_executable_godot_path())
|
||||
#print(ProjectSettings.globalize_path(_get_runtime_python_executable_godot_path()))
|
||||
#
|
||||
#var out = []
|
||||
#OS.execute(
|
||||
#ProjectSettings.globalize_path(_get_runtime_python_executable_godot_path()),
|
||||
#["asdfjknsdcjknsdcjknsdjkc"], out, true)
|
||||
#print(out)
|
||||
#
|
||||
#
|
||||
|
Loading…
Reference in New Issue
Block a user